Zelda Breath Of The Wild – Sequel was inspired by HUGE DLC ideas

“We wanted to add bigger changes, DLC is not enough”

Zelda Breath of the Wild is the first entry since Majora’s Mask and Ocarina of Time to get a direct sequel. According to Eiji Aonuma, (Series’ producer) there is a good reason to give Breath of the Wild a sequel…

While speaking with Jason Schreier of Kotaku, Aonuma confirmed that him and the team behind Breath of the Wild had lots of major DLC ideas… Some of which would have been too big or too hard to implement into Breath of the Wild, this is why a sequel is being developed.

In the interview with Kotaku, this is what was stated:

Schreier: What made you and the team decide to make a sequel to Breath of the Wild as opposed to a new Zelda game?

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Aonuma: When we released the DLC for Breath of the Wild, we realized that this is a great way to add more elements to the same world. But when it comes down to technical things, DLC is pretty much data—you’re adding data to a preexisting title. And so when we wanted to add bigger changes, DLC is not enough, and that’s why we thought maybe a sequel would be a good fit.

Schreier: Was this sequel originally planned as DLC?

Aonuma: Initially we were thinking of just DLC ideas, but then we had a lot of ideas and we said, “This is too many ideas, let’s just make one new game and start from scratch.”

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The Zelda Breath of the Wild Sequel is currently in development and will be released on the Nintendo Switch. A release date has not yet been confirmed and information on the title is scarce at the moment however do be sure to keep an eye on Daily Gaming Report for future updates…

Let us know what you think of the idea behind the sequel in the comments section below.

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Hi, the name is Adam, I'm 26 and from the UK. Video games have been part of my life for as long as I can remember. I enjoy games from all eras both new and old and there is nothing better than writing about what you love most.

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