Publisher Private Division give details of the ports performance
The highly anticipated Switch port of Obsidian Entertainment’s The Outer Worlds will be on our systems in just five days and there’s one question. How will it perform?
There seems to be a trend with some switch ports not performing as well as other consoles, WWE 2K18 and Lego City Undercover to give a couple examples. That’s not to say we haven’t been surprised before though right? With marvels such as fitting the whole of The Witcher 3 onto the system you could say it raised the bar for other ports. Sure the resolution took a downgrade but a worthwhile sacrifice to be able to play it on the go.
Now personally I’ve been holding out for the switch port of The Outer Worlds just to be able to play it on the go and based on what we know now, that shouldn’t be a problem. In a recent article production director Eric DeMilt spoke to Nintendo Everything about the game’s progress.
“Porting a game with thousands of assets designed to be loaded and displayed on current gen PCs and consoles with the power to display in 4k made streaming and visual fidelity a challenge on a handheld”
The performance details come from publisher Private Division who has said that that the game targets 30fps and will run at a resolution of 720p in handheld mode and 1080p when docked.
The Outer Worlds will be releasing on June 5th and is available to pre order now. Are you looking forward to picking it up or have you already played? Let us know in the comments below!