Skull & Bones, an upcoming pirate game from Ubisoft, is seeing major changes before release
Way back in 2017, Ubisoft announced the game Skull & Bones to the world at E3. However, after years in development hell, sources suggest that the game is undergoing big changes. While Ubisoft originally planned to release the game in late 2018, it could be a while longer before we see it.
At first, the game was an expansion on the ideas from Assassin’s Creed: Black Flag. However, sources have now suggested that the main design for the game has changed. What was once an open-world pirate game featuring PvP elements has moved to a different approach. According to Video Games Chronicle and their sources, the game has moved to a ‘live’ model. While the exact meaning of this remains unclear, the goal seems to be to encourage players to shape the world. The actions of the player community will impact the open-world they inhabit in a profound way.
We haven’t seen much of the game at all, and nothing since E3 in 2018. Skull & Bones was absent from the recent Ubisoft Forward event, where Ubisoft showcased gameplay from upcoming titles. Ubisoft has described the game as something with ‘huge potential’, so its clear they want to get it right. And, in trying to figure out where they’re going with this game, they’ve also changed the leadership on the project. Creative Director James Farren was recently replaced by industry veteran Elisabeth Pellen, marking the change in direction for the game.
We’ll end off with as much of Skull & Bones as we can show so far. The gameplay below comes from E3 2018.
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