Recently, Alf Condelius the COO at Ubisoft Massive who is working on The Division 2 sat down with Games Industry on the balance of a solid narrative in games. As we know, making games are about business and providing for others as well as for the growth of the company making it. Though, there comes with that need to tell a worthy story that connects people. Yet, where does that line get crossed and becomes a burden on the product?
“It’s a balance because we cannot be openly political in our games,” Condelius said. “So for example in The Division, it’s a dystopian future and there’s a lot of interpretations that it’s something that we see the current society moving towards, but it’s not – it’s a fantasy.”
“It’s a universe and a world that we created for people to explore how to be a good person in a slowly decaying world. But people like to put politics into that, and we back away from those interpretations as much as we can because we don’t want to take a stance in current politics.”
Honestly, if it makes sense for what you’re making than include a rich message for people to grasp. However, stories and games don’t always have to be about forcing a shift. Funny enough, those who seek a different outcome like simply making a solid game inspire people in a positive way.
Comment below on what you think of political views in video games like The Division 2. Additionally, the game arrives on March 15, 2019 for the PS4, Xbox One, and PC. Also, if you liked this article why not share it on social media. In other news, Discord has revealed new features on their app especially for their subscribers.