Apex Legends reached one million gamers in the span of eight hours.
Rumors of an imminent release flooded the internet in the days prior to the (almost) surprise launch of Respawn’s latest game. A tweet from Respawn CEO Vince Zampella stated that Apex Legends “broke a million unique players in under 8 hours”.
Naturally, Vince and the team are grateful for the positive reception the game has received thus far, but not everyone was excited for the shooter. Many of the louder voices on the internet were disappointed at the lack of Titans since the game takes place in the Titanfall universe. Players in Apex Legends also are unable to wall-run and double jump, unlike the nimble Pilots from the previous Titanfall games.
That being said, the proof is in the pudding. With over one million unique players, the game uses the free-to-play model, which means anyone can download the core game for free. By using loot boxes, a forthcoming battle pass system, and a free to play model, Apex Legends feels like a combination of Overwatch and Fortnite. All but two of the heroes are available at the start of the game and players can unlock them without spending real world money.
Respawn has also released a one-year road map that outlines their plans for Apex Legends. The “seasons” will last for three months and begin in March. Each season will likely bring new weapons, loot, and characters.
Apex Legends is a solid battle royale experience that looks well positioned to be a serious contender against Fortnite, PUBG, and Call of Duty: Blackout.
But we still want the Titans.
Apex Legends is currently available on Xbox One, PlayStation 4, and Origins for PC.