It’s a month into 2019 and I think we’ve had proper time to reflect on the previous year.
2018 was a great year for games. Huge titles such as God of War and Red Dead Redemption 2 revitalized the stagnating single player experience. Games like Fortnite, no matter if you hate or love it, brought gaming to the fore front in mainstream media.
However, not all games can be polarizing, or genre defining. Some games can’t even live up to the standards they set for themselves. It just go’s to show how slippery the slope of the gaming industry is in all facets.
That’s why I’m here, to chronicle the biggest disappointments in gaming of 2018.
Well you know, I know, the entirety of the gaming community knows.
Fallout 76 was an ambitious title from the get go, it planned to take a beloved single player franchise into the online space. Many people reacted in the way you’d think, they took to every social media platform to air either their excitement, or in most cases, skepticism.
The disconcerting flames were only fanned brighter with the announcement that there were to be no NPC’s, only other player’s and enemies.
So the stage was set. Bethesda could either surprise us all, or deliver a product we all knew in the back of our minds would disappoint. I’m going to give you a hint about which path it took. Not the first one.
The did keep some of their promises they made at the announcement such as the fact the map was about 4x larger than Fallout 4’s map. That was about it.
The game was riddled with bugs including the likes, of missions you just couldn’t complete no matter what, invisible enemies without hitboxes, or in my case trying to fire a mininuke at Scorchbeast just to have it hit an invisible wall about 3 feet in front of me, I think we all know what happened after that.
It seems safe to say that even though Fallout 76 never seemed to be the next installment fans wanted it somehow seemed to let us all down.
Sea of Thieves
Sea of Thieves is an interesting case. Unlike Fallout 76 it’s not disappointing because the execution, the game was actually reviewed pretty well.
However, there is one glaring flaw that holds it back from being a truly great game. The lack of content.
Don’t get me wrong I really enjoy Sea of Thieves but it leaves a lot to be desired. The art style is eye catching, the game looks beautiful, the music is great, but there’s something missing. In fact, there’s a lot missing.
The game only has three types of missions and they all follow the same formula of, go here, get this, come back. Things quickly get repetitive after a few hours.
The main issue I have with this game is that there’s so much potential. This could be one of the best online cooperative experiences, but I feel it just misses the mark. When playing with friends the game is a blast, but after a while someone is bound to get bored of going out to catch chickens, or find treasure chests.
Playing alone in Sea of Thieves is a slog, plain and simple. At first it can be fun but on your third loot run it’s just draining.
I truly feel Sea of Thieves could be a fantastic game in all aspects if there was just more to do. I will give credit where credit is due, the game has seen multiple free updates that add a lot, but I still feel the game has a long way to go.
Diablo is one of the most recognizable franchises in video game history. It’s synonymous with PC gaming in the late 90’s and early 2000’s. Emphasis on PC gaming.
Diablo immortal was announced to be a completely mobile experience for the devote fans of a mainly PC title. It didn’t go over super well.
Diablo was on hiatus for 12 years between the second and third release, so fans were used to having to wait. However, when that happened there was some sort of pay off, with the release off Diablo 3. This was different though; the payoff didn’t satisfy its target audience. It did the opposite. There were hate comments galore from longtime fans seeing their beloved franchise being tarnished.
It’s going to take a lot to win back their fans but if they can pull it off, were going to get one really good Diablo game.
You never know this really could just be an out-of-season April fool’s joke.
Telltale shutting down
This one isn’t necessarily a disappointment, its sadder than anything, but we don’t have a list for that so it goes here.
The year is 2012, you wake up and check YouTube, you see all the huge gaming channels all are playing the same game. The Walking Dead. You’re interested so you fire up your old bulky white Xbox, go to the game store and buy episode 1. You go on to have one the most emotionally invested playthroughs of a game you’ve ever played.
That was the story for most gamers around the time of The Walking Dead’s release. The game was the shining accomplishment of Telltale Games and would set the tone for their own niche style of games and storytelling.
However, the glory of Telltale was short lived because as of September 21, 2018 they have announced their shut down. This came as a surprise to many considering that they were very quiet about it until the announcement.
The reasoning behind the shutdown seems to be poor management and financial issues.
It’s sad to see a company with so many great titles to their name shut down, luckily the final season of The Walking Dead will be finished.
There’s not much more to say on the topic other than that we all hope the employees blindsided by their sudden layoffs can land on their feet
In September of 2017 the SNES classic was released to rave reviews. It had some of the best games of that era, including an unreleased Star Fox sequel. The SNES classic was an amazing piece of nostalgia that felt like it was crafted by people who care about what they’re doing, for people who love classic Nintendo.
Now take everything I said and replace that with mediocrity. That’s the PlayStation Classic. At best it feels like a cheap cash grab.
The PlayStation Classic doesn’t offer much in the way of classic games, there are a few that can be considered true classics, but other than that its lackluster.
The overall delivery of the console was pretty subpar. The resolution looks pretty awful especially on today’s 4K setups.
I feel the truest atrocity is the fact we may never see Parappa rap again.
Overall, I feel the PlayStation Classic could have captured the same success the SNES Classic did if they just put more effort into it. Hopefully something can come along and scratch that nostalgic itch of polygonal gaming.