Biomutant is a game that was revealed back in August 2017 by THQ Nordic and indie developer Experiment 101, and has had my upmost attention ever since. With the slated release in 2018 being pushed back to this year, with no definitive date, it feels apt to take a deep dive into what we know about the upcoming post-apocalyptic, Kung Fu Fable.
As stated, Biomutant is a Kung Fu Fable where you play as a very customisable furry creature and explore a vibrant open world full of bio-contaminated monsters.
Story & World
Biomutant is a vibrant open-world game set in a post-apocalyptic world where biology has gone a little crazy. But it’s not only that, it’s a Kung Fu Fable filled with crazy creatures, brilliant worlds and divided tribes. Traverse this biologically vibrant world on foot or with paragliders, mounts, jet skis, mechs, balloons and more.
The world of Biomutant is expansive and vibrant with various environments to explore including dying wildlands, tunnels, bunkers, mountains and even an archipelago.
Biomutant is already full of incredible customisation options, wildly contrasting environments and fluid combat, however the developers didn’t stop there. The story of the game is affected by the actions and choices you make during your playthrough, providing for truly dynamic narrative gameplay. The tribes are divided and you can either unite the all, or if you fancy, take them all down. Whilst the story has a main goal, to discover why a plague is running the land and the Tree-of-Life is bleeding death via its roots, your choices and actions play a massive factor on how your story will end. Will you be the world’s saviour? Or will you bring on a new era of darkness?
Being a Kung Fu Fable, the combat is in the same vein as martial arts, providing impressive agility and much needed freedom to your fights. Not only do you have the ability to be extremely fast and agile, but guns, melee weapons and mutation powers are all integrated into the combat mechanics. Whilst this may sound chaotic, it provides for extremely fun, fluid and free gameplay.
As you progress, you’ll meet masters who will help you develop and learn new Wushu combat styles, increasing your physical arsenal as you progress through the game and come across more difficult enemies.
Customisation & Gear
These days if a game doesn’t have character customisation at some point in the game there is something wrong. Even with solid narrative, story driven and linear games, you usually get to customise outfits at one point or another. In Biomutant, you can customise pretty much everything and anything. Change your characters appearance with weapons, bionic prosthetics and mutations. Sounds crazy, right? You can grow wings, have robotic appendages, grow claws, change colours and fur patterns and much more, the possibilities are endless.
Taking a deeper look into how genetics can affect your gameplay, you can restructure your genetic code to your hearts content. Doing thus will affect your characters outwards appearance and the way in which they can traverse the world and story. Additionally, bio-contamination from the world surrounding you can cause physical mutations whilst radioactivity from the old-world will cause psi-mutations such as levitation, telekinesis and more.
Nothing is more fun that crafting a perfect weapon in a video game, and seeing as you can literally craft the genetic makeup of your character, weapon crafting is a no-brainer in Biomutant. Mix and match various parts to create weapons of your own choosing. Double- or single-handed blades, various melee weapons and various guns provide for a variety of combat opportunities tailored to the players personal playstyle.
The one thing that we haven’t talked about, which is probably the most common point of customisation, is gear. In Biomutant you need to gear up for your adventure for both aesthetic and protective reasons. With full freedom, equip your character with the right gear and weapons to progress the story. Equipment like gasmasks, oxygen tanks, protective clothing and so on are essential for exploring certain areas and taking on certain enemies.
Are you excited?
I don’t know about you, but we’re extremely excited for this highly dynamic and player focused game. With former Just Cause developers helming the project and THQ Nordic backing indie developer Experiment 101, we’re on the edge of our seats to see how this game turns out.
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